Kit-sune

"Sorry buddy, but your tale ends here."

"- Kit-sune confronting Frisk during the Final Battle."

Kit-sune is pretty amiable and can keep a calm, collected demeanor even when angry or upset. She is extremely strong however, so attempting to battle her can prove deadly. You can find her backstory here.

Appearance
Kit-sune has wavy, reddish-brown hair that goes midway down her back. Her skin is tanned, but a bit pale from her habits of being in cold areas. She has blue-green-gray eyes normally, but when she's truly happy (which is rather rare) her eyes are near a faded, light teal color with gray rimming the outside. She also wears brown glasses with turquoise patterns in them.

She wears a light pastel blue hoodie with a rim of white fur around the neck, bottom, and sleeve ends. There are also fluffy pom-poms at the end of her hoodie strings. She has slightly faded blue jeans and brown lace-up boots with a rim of white fur around the top. Her boots reach halfway to her knees.

When she is upset or flustered, she will wear her hood up and a black scarf around her neck. The black scarf, when in the light, glows shades of dark purple, navy, and a dull green. It was a final gift from her grandmother before she passed away.

However, she may also wear the scarf when she is cold, or happy. Sometimes she wears it because she has a small belief that her grandmother's spirit is trapped inside the scarf, and that when she shows it, the spirit can watch over her and protect her. This has been shown to be correct, as during desperate times the scarf can give her boosts of magical energy and allow her to use energy shields or portals to protect herself.

When her normal attire is damaged, she will often wear an oversized black hoodie with black fluff on the cuffs, hood, and bottom, gray sweatpants, and black boots with a small rim of floof.

Personality
She is generally calm and collected, but also rather friendly, talkative, curious, and easily flustered. However, she's extremely sadistic and enjoys the pain of her enemies and her own. She's partially insane from what she's been through, and has to feel or inflict pain to keep the guise of sanity up. During battle she loses most of that guise, hence the reason why she rarely holds back unless she can rationalize why she should.

She has extreme trust issues and sees everyone as an enemy in some way. This is due to past experiences.

Kit also has insomnia, and can only sleep when she feels happy and safe due to her habits of stirring at even the slightest noise. This is due to her intense insanity and fear. She can force her soul to get her into this state, however, being hugged or cuddled will make her feel happy and safe- which is why during affection she will become very tired and fall asleep. She can stay up without getting exhausted for about a week, however if she doesn't sleep regularly her magic will be weaker.

Kit has a variety of physical and mental problems such as schizophrenia, depression, pain amplification disorder, insomnia ( as mentioned earlier ), chronic fatigue syndrome, and an abnormally aggressive behavior when subject to certain triggers. She takes a variety of medications for these symptoms and often has to do extensive research on switching them around often to avoid causing them to stop working. Her schizophrenia causes her to have tremors and impulses occasionally, however she doesn't know how to control them and medications have failed to work.

Energy Manipulation -
She can summon shields and spikes using this ability. Her spikes are like bones to a skeleton- she uses them often during battle, but sometimes will refrain from doing so if she finds a reason.

Chain Manipulation -
Used commonly, her chains can come in a variety of colors, and the effects of certain colors can be found here. If she wishes, she can wrap them around the soul and body of an enemy, nullifying their magic- and occasionally their movement. Sometimes they can be equipped with spear heads that deal extra damage.

Javelin of a Thousand SOULs -
A weapon rarely used but extremely useful. She can shoot beams of SOUL energy from this javelin, and it will glow with the power she is channeling through it. Used mostly for close-quarters combat.

Emotion Wave Manipulation -
Due to her SOUL trait being Empathy, she can change the emotional patterns of a being to change their perspective if need be. She usually uses this to make her enemies view her as nothing important- about as normal as snow in Snowdin. This is her most basic ability, however she doesn't use it often because it's "too easy".

Telekinesis -
She can grasp the SOUL of an enemy or their entire body altogether.

Teleportation -
She can only teleport to places inside of the world or AU she is in. If a timeline is very close by to the AU she is in, she can jump the gap with a little extra effort.

Portals -
The main way she traverses AUs and the like.

Dodge -
Her dodge rate is higher than the average human's, but lower than a Sans's. Dodging humans is easy for her, but monsters take extra effort due to their magic. On a percentage scale, her dodge rate is roughly 80-90% whereas a Sans is 100% and a human is 60%.

Stat View -
She can see the choices the enemy makes during a turn (Such as if Frisk chose ACT, she would see exactly what they would do before they did it). This is a big reason why she has such a high dodge rate- she can see if the enemy chooses to attack and brace herself to dodge.

Code Manipulation -
Her code manipulation skills are extremely low. She can use this to hide her stats and her soul color- making her soul appear as a glass heart.

Gane/AGER!Sans (Best friend)
They have been amazing friends ever since they met.

AGER!Gaster (Friend)
They met shortly before she was attacked.

Nightmare!Sans (Worst enemy)
Attacked and kidnapped her once to try to persuade her to join his group. She denied his offer and has hated him ever since. He's the only one who has gotten her close to losing it- as in her sanity- during a battle.

Horror!Sans (Enemy)
One of the torturers she dealt with during her short imprisonment at Nightmare's castle. She dislikes him.

Cross!Sans (Frenemy)
He stabbed her once, but they were trapped together in a cell in Nightmare's castle, so they dislike each other, but won't attack one another.

~+ Trivia +~
Kit-sune's nickname is Kit, and she will generally ask to be called as so.

Kit-sune hates all perverts, and will often recite the lines "Red, yellow, black or white you need a life yes that's right." if she meets one. She carries a golden cross in her hoodie pocket for this exact reason, and will not hesitate to pull it out if needed.

Kit-sune loves 72% cocoa dark chocolate and Chinese food.

Kit-sune has an irrational fear of insects and holy water.

Kit has typanophobia- fear of needles, and claustrophobia, fear of small spaces. If she gets in a situation where she can't move her limbs, it can cause her to panic. She is pretty much dependent on magic, and she needs her arms to use it.

Kit-sune's pupils can change color and shape depending on her mood, but she doesn't do this often. When she gets angry, her pupils will either disappear or turn into red crosshairs. They can be any color or shape, but she often uses this ability to make others laugh or simply to express her emotions.

Kit-sune can feel other's physical pain and emotions, and it ranges from a mild sensation of what they are feeling to her being able to read their emotions and feel their pain as if it were her own. This is predetermined, mostly focusing on how well her magic reacts to others. Her magic accepts Gane's, but doesn't link well, so she can only feel extreme pain and strong emotions from him, and occasionally a passing emotion such as annoyance.